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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description></description><title>Louise Germane [film blog]</title><generator>Tumblr (3.0; @louisegermane)</generator><link>http://louisegermane.tumblr.com/</link><item><title>Blinky™</title><description>&lt;iframe src="http://player.vimeo.com/video/21216091" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Blinky™&lt;/strong&gt;&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/37255766963</link><guid>http://louisegermane.tumblr.com/post/37255766963</guid><pubDate>Wed, 05 Dec 2012 06:48:05 -0500</pubDate><category>filmmaking</category></item><item><title>
Two Fingers - ‘Vengeance Rhythm’ (Official Video)
</title><description>&lt;iframe src="http://player.vimeo.com/video/52141935" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;div class="video_meta"&gt;
&lt;h1&gt;Two Fingers - ‘Vengeance Rhythm’ (Official Video)&lt;/h1&gt;
&lt;/div&gt;&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/37255284082</link><guid>http://louisegermane.tumblr.com/post/37255284082</guid><pubDate>Wed, 05 Dec 2012 06:29:01 -0500</pubDate><category>filmmaking</category><category>two fingers</category></item><item><title>
j.viewz - About the sea.
</title><description>&lt;iframe src="http://player.vimeo.com/video/53158776" width="400" height="300" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;div class="video_meta"&gt;
&lt;h1&gt;j.viewz - About the sea.&lt;/h1&gt;
&lt;/div&gt;&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/37254947122</link><guid>http://louisegermane.tumblr.com/post/37254947122</guid><pubDate>Wed, 05 Dec 2012 06:14:38 -0500</pubDate><category>filmmaking</category><category>painting</category></item><item><title>Alexandre Petrov - Russian Railways</title><description>&lt;iframe src="http://player.vimeo.com/video/54777823" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Alexandre Petrov - Russian Railways&lt;/strong&gt;&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/37254576920</link><guid>http://louisegermane.tumblr.com/post/37254576920</guid><pubDate>Wed, 05 Dec 2012 05:58:37 -0500</pubDate><category>filmmaking</category><category>railway</category><category>painting</category><category>train</category></item><item><title>MY ANIMATION BLOG</title><description>&lt;a href="http://louisegermane2.tumblr.com/"&gt;MY ANIMATION BLOG&lt;/a&gt;</description><link>http://louisegermane.tumblr.com/post/35292196799</link><guid>http://louisegermane.tumblr.com/post/35292196799</guid><pubDate>Thu, 08 Nov 2012 16:47:20 -0500</pubDate></item><item><title>3 Point Lighting</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_md3bj6cNkk1rg8dljo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;3 Point Lighting&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/35159963429</link><guid>http://louisegermane.tumblr.com/post/35159963429</guid><pubDate>Tue, 06 Nov 2012 18:49:54 -0500</pubDate><category>filmmaking</category></item><item><title>Job Role: Casting director</title><description>&lt;p&gt;&lt;p class="MsoNormal"&gt;Excellent place to start: Talent Agency&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;em&gt;Required Key Skills:&lt;/em&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Communication skills&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;·&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;Ability to recognise talent&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;A good memory&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Excellent organizational skills&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Precise attention to detail&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Ability to take and give direction&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;·&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;Knowledge of the requirements of the relevant health and safety legislation and procedures&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;·&lt;span&gt;         &lt;/span&gt;&lt;/span&gt;&lt;span&gt;Active interest in film&lt;/span&gt;&lt;/p&gt;

&lt;p class="MsoListParagraphCxSpMiddle"&gt;&lt;em&gt;Background (School, College):&lt;/em&gt;&lt;/p&gt;
&lt;p class="MsoListParagraphCxSpLast"&gt;Art, English, Film, Theatre, Communications, Media Studies, Theatre and Casting&lt;/p&gt;&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/35020555586</link><guid>http://louisegermane.tumblr.com/post/35020555586</guid><pubDate>Sun, 04 Nov 2012 19:23:01 -0500</pubDate><category>casting director</category><category>filmmaking</category></item><item><title>Job Role: Production Designer</title><description>&lt;p&gt;&lt;p class="MsoNormal"&gt;&lt;em&gt;Required expert knowledge in:&lt;/em&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;Draughtsmanship, technical drawing, colour theory, architecture, building, construction, history of design, interior design, cameras and lenses, lighting and computer&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;em&gt;&lt;br/&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;em&gt;Required key skills:&lt;/em&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Excellent visual awareness and design skills&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Ability to inspire and motivate a team towards a common aesthetic goal&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Excellent management and leadership skills&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Tact and diplomacy&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;·&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;Knowledge of the requirements of the relevant health and safety legislations and procedures&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;em&gt;&lt;br/&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p class="MsoNormal"&gt;&lt;em&gt;Background (School, College):&lt;/em&gt;&lt;/p&gt;

&lt;p class="MsoListParagraphCxSpLast"&gt;Art, Architecture, Theatre, Interior or 3D Design, Film/Theatre Design&lt;/p&gt;&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/35020548639</link><guid>http://louisegermane.tumblr.com/post/35020548639</guid><pubDate>Sun, 04 Nov 2012 19:22:55 -0500</pubDate><category>production designer</category><category>filmmaking</category></item><item><title>Job Role: Camera Operator</title><description>&lt;p&gt;&lt;p class="MsoListParagraph"&gt;&lt;em&gt;Excellent place to start:  &lt;/em&gt;&lt;/p&gt;
&lt;p class="MsoListParagraph"&gt;Camera trainee, runner, 1&lt;sup&gt;st&lt;/sup&gt;/2&lt;sup&gt;nd&lt;/sup&gt; AC &lt;/p&gt;

&lt;p class="MsoListParagraph"&gt;&lt;em&gt;Required Key Skills:&lt;/em&gt;&lt;span&gt;&lt;span&gt;      &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoListParagraph"&gt;&lt;span&gt;&lt;span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Good sense of visual composition, perspective and movement&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoListParagraph"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Physical coordination and strength&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoListParagraph"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Ability to combine creativity with technical skills&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoListParagraph"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Precise attention to detail&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoListParagraph"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Effective communication skills&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoListParagraph"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Ability to collaborate and work as part of a team&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoListParagraph"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;· &lt;/span&gt;&lt;span&gt;Diplomacy and sensitivity when working with artists and crew&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoListParagraph"&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;·&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;Knowledge of the requirements of the relevant health and safety legislations and procedures&lt;/span&gt;&lt;/p&gt;
&lt;p class="MsoListParagraph"&gt;&lt;span&gt;&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;
&lt;div&gt;&lt;/div&gt;&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/35020540973</link><guid>http://louisegermane.tumblr.com/post/35020540973</guid><pubDate>Sun, 04 Nov 2012 19:22:49 -0500</pubDate><category>camera operator</category><category>filmmaking</category></item><item><title>Shot Types.</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/Oghpz3Pm69g?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Shot Types.&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/35020513471</link><guid>http://louisegermane.tumblr.com/post/35020513471</guid><pubDate>Sun, 04 Nov 2012 19:22:27 -0500</pubDate><category>shot types</category><category>filmmaking</category></item><item><title>Jump Cut.</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/xw5JVTguPsk?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Jump Cut.&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/35018424014</link><guid>http://louisegermane.tumblr.com/post/35018424014</guid><pubDate>Sun, 04 Nov 2012 18:55:00 -0500</pubDate><category>jumpcut</category><category>filmmaking</category></item><item><title>180 Degree Rule/ Crossing The Line.</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/7qr7lSqjqg8?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;180 Degree Rule/ Crossing The Line.&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/35017176601</link><guid>http://louisegermane.tumblr.com/post/35017176601</guid><pubDate>Sun, 04 Nov 2012 18:38:00 -0500</pubDate><category>180degreerule</category><category>filmmaking</category></item><item><title>“Shot Reverse Shot/Split Audio”</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/7gx5Eg9jB4c?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;“Shot Reverse Shot/Split Audio”&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/35015887313</link><guid>http://louisegermane.tumblr.com/post/35015887313</guid><pubDate>Sun, 04 Nov 2012 18:22:00 -0500</pubDate><category>shotreverseshot</category><category>splitaudio</category><category>filmmaking</category></item><item><title>1 MIN MOVIE</title><description>&lt;p&gt;&lt;strong&gt;-IMAGINATION&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;-INSPIRATION&lt;/p&gt;
&lt;p&gt;-NOTEBOOKS&lt;/p&gt;
&lt;p&gt;-LIMIT THE AMOUNT OF ACTORS&lt;/p&gt;
&lt;p&gt;-LIMIT THE AMOUNT OF DIALOGUE &lt;/p&gt;
&lt;p&gt;-VISUAL CLUES&lt;/p&gt;
&lt;p&gt;-VOICE OVERS&lt;/p&gt;
&lt;p&gt;-USE LOCATIONS&lt;/p&gt;
&lt;p&gt;-PROPS/COSTUME/CHARACTER&lt;/p&gt;
&lt;p&gt;-STORY&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/35013482075</link><guid>http://louisegermane.tumblr.com/post/35013482075</guid><pubDate>Sun, 04 Nov 2012 17:50:00 -0500</pubDate><category>1minmovie</category><category>shortfilm</category><category>filmmaking</category></item><item><title>Lighting</title><description>&lt;p&gt;&lt;strong&gt;&lt;br/&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;3 Point Lighting&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;br/&gt;&lt;/strong&gt;&lt;em&gt;1) Key Light &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;-Hard Light&lt;/p&gt;
&lt;p&gt;-Shining on actors face&lt;/p&gt;
&lt;p&gt;-Sets intensity&lt;/p&gt;
&lt;p&gt;&lt;em&gt;2) Fill Light &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;-Soft Light&lt;/p&gt;
&lt;p&gt;-Defused&lt;/p&gt;
&lt;p&gt;&lt;em&gt;3) Back Light&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;-Adds separation from the background&lt;/p&gt;
&lt;p&gt;-Adds spacial depth&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/35013102870</link><guid>http://louisegermane.tumblr.com/post/35013102870</guid><pubDate>Sun, 04 Nov 2012 17:46:00 -0500</pubDate><category>Lighting</category><category>3pointlighting</category><category>filmmaking</category></item><item><title>The 180°Rule</title><description>&lt;p&gt;The 180° Degree Rule is a basic guideline regarding the on-screen spatial relationship between a character and another character or object within a scene. An imaginary line called the &lt;strong&gt;axis&lt;/strong&gt; connects the characters and by keeping the camera on one side of this axis for every shot in the scene, the first character will always be frame right of the second character, who is then always frame left of the first. If the camera passes over the axis, it is called &lt;strong&gt;crossing the line&lt;/strong&gt; or &lt;strong&gt;jumping the line&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;&lt;span&gt;e.g: &lt;/span&gt;&lt;span&gt;In a dialogue scene between two characters, Justin (orange shirt, frame left in the diagram) and Drew (blue shirt, frame right), the camera may be placed anywhere on the green 180° arc and the spatial relationship between the two characters will be consistent from shot to shot, even when one of the characters is not on screen. Shifting to the other side of the characters on a cut, so that Drew is now on the left side and Justin is on the right, may disorient the audience.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Another example could be a car chase; if a vehicle leaves the right side of the frame in one shot, it should enter from the left side of the frame in the next shot. Leaving from the right and entering from the right will create a similar sense of disorientation as in the dialogue example.&lt;/p&gt;
&lt;p&gt;&lt;img alt="108" height="663" src="http://upload.wikimedia.org/wikipedia/commons/b/be/180_degree_rule.svg" width="750"/&gt;&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/33853203000</link><guid>http://louisegermane.tumblr.com/post/33853203000</guid><pubDate>Thu, 18 Oct 2012 16:54:00 -0400</pubDate><category>180°</category><category>filmmaking</category></item><item><title>Stages of editing.</title><description>&lt;p&gt;&lt;strong&gt;    1:Rough Cut&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Basic sequence&lt;/li&gt;
&lt;li&gt;Place on timetable in order&lt;/li&gt;
&lt;li&gt;No affects apart from sound/audio&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;    &lt;strong&gt;2: Assembly Edit&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Refining the rough edit&lt;/li&gt;
&lt;li&gt;Working to flow/pace/rythm&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;    &lt;strong&gt;3: Final Cut&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Tweaking&lt;/li&gt;
&lt;li&gt;Adding affects&lt;/li&gt;
&lt;li&gt;Sound/Audio&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;&amp;#8220;Never be satisfied too quickly.&amp;#8221;&lt;/strong&gt;&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/33852915515</link><guid>http://louisegermane.tumblr.com/post/33852915515</guid><pubDate>Thu, 18 Oct 2012 16:49:00 -0400</pubDate><category>editing</category><category>filmmaking</category></item><item><title>S.I.N.G.</title><description>&lt;p&gt;&lt;strong&gt;SHUTTER:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Is the artificial speed of film. It is used to discuss exposure time (The effective length of time a camera&amp;#8217;s shutter is open). Total exposure is proportional to the duration of light reaching the film.&lt;/li&gt;
&lt;li&gt;Shutter speeds below 25 frames per second (FPS) will give a slow motion/slurry looking image. High shutters are used for fast motion images, taking in the least amount of light possible.&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;       &lt;strong&gt; Low shutter speed= more light taken in (Slow Image)&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;        High shutter speed= less light taken in (Fast Image)&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Zebra Lines&lt;/strong&gt; are used for measuring exposure of the image. When zebra lines occur the image is overexposed and appears as pure white, featuring lack of detail. While detrimental to the image, this affect is sometimes achieved purposefully.&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;IRIS/APERTURE:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Controls the amount of light that passes  into the camera. Light is taken in through the lens hole, the size of the hole is proportional to the amount of light taken in. A big aperture will let in more light, small aperture means less light.&lt;/li&gt;
&lt;li&gt;Links with f/stops and therefore Depth of Field (Focus). Each step to a lower level represents a doubling in the area of the aperture, which means a doubling in the amount of light passing i.e. a one-stop increase in exposure. Conversely  each step to a higher f/number means halving in the area of the aperture, which means reducing exposure by one stop.&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;Therefore just as shutter setting contributes to exposure (but also influences motion blur). Aperture setting contributes to exposure but also influences &lt;strong&gt;Depth of Field &lt;/strong&gt;(DoF). It is the central factor controlling DoF;&lt;/p&gt;
&lt;p&gt;Small apertures (e.g f/16) are used to achieve a high depth of field with the whole image in focus - foreground, mid - ground, background.&lt;/p&gt;
&lt;p&gt;High apertures (e.g f/2.8) are used for a low DoF, isolating the subject focused in the foreground. Making it appear sharper against the blurred background.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;ND (NATURAL DENSITY):&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;ND is a camera filter (either built in or attachable) to reduce the amount of coming into the camera, helping one to work in bright conditions and allowing flexibility to control aperture and exposure under different atmospheric conditions. ND filters function with the same purpose as &lt;strong&gt;&amp;#8216;sunglasses for the camera lens&amp;#8217;&lt;/strong&gt; and do so without affecting the colour balance.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;GAIN:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Artificially increases brightness of the image by amplifying the signal of the image censor (CCD). Allowing one to manipulate the brightness of the image without dealing with f/stops of shutter speed. However, this method is usually detrimental to the image quality, producing noise and grain.&lt;/p&gt;</description><link>http://louisegermane.tumblr.com/post/33852553379</link><guid>http://louisegermane.tumblr.com/post/33852553379</guid><pubDate>Thu, 18 Oct 2012 16:44:00 -0400</pubDate><category>sing</category><category>shutter</category><category>iris</category><category>nd</category><category>gain</category><category>filmmaking</category></item></channel></rss>
